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boardgame-design-patterns-ts
boardgame-design-patterns-ts
GraphMetaData
Interface GraphMetaData<TNodeSize, TNode>
Type Parameters
TNodeSize
extends
number
TNode
=
Node
<
TNodeSize
>
Hierarchy
GraphMetaData
Index
Properties
conditional?
directed
Edges?
edges?
length
regions?
Properties
Optional
conditional
conditional
?:
Record
<
string
,
RegionMetaData
<
TNodeSize
,
TNode
>
>
Optional
directed
Edges
directed
Edges
?:
EdgeArray
<
TNode
>
Optional
edges
edges
?:
EdgeArray
<
TNode
>
length
length
:
TNodeSize
Optional
regions
regions
?:
Record
<
string
,
RegionMetaData
<
TNodeSize
,
TNode
>
>
&
{
default
?:
RegionMetaData
<
TNodeSize
,
TNode
>
;
}
Type declaration
Optional
default
?:
RegionMetaData
<
TNodeSize
,
TNode
>
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conditional
directed
Edges
edges
length
regions
boardgame-
design-
patterns-
ts
Graph
Adjacency
Matrix
Meta
Data
Graph
Meta
Data
Region
Region
Meta
Data
Adjacency
Matrix
Edge
Edge
Array
Fixed
Array
Node
Node
Distances
Node
Path
Node
Stack
Number
Range
Tuple
create
Adjacency
Matrix
create
Graph
Data
create
Node
node
To
Number
to
Fixed
Array
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