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boardgame-design-patterns-ts
boardgame-design-patterns-ts
Region
Interface Region<TNodeSize, TNode>
Type Parameters
TNodeSize
extends
number
TNode
=
Node
<
TNodeSize
>
Hierarchy
Region
Index
Properties
directed
Edges?
edges?
nodes?
step
Limit?
Properties
Optional
directed
Edges
directed
Edges
?:
EdgeArray
<
TNode
>
Optional
edges
edges
?:
EdgeArray
<
TNode
>
Optional
nodes
nodes
?:
(
null
|
TNode
)
[]
Optional
step
Limit
step
Limit
?:
number
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directed
Edges
edges
nodes
step
Limit
boardgame-
design-
patterns-
ts
Graph
Adjacency
Matrix
Meta
Data
Graph
Meta
Data
Region
Region
Meta
Data
Adjacency
Matrix
Edge
Edge
Array
Fixed
Array
Node
Node
Distances
Node
Path
Node
Stack
Number
Range
Tuple
create
Adjacency
Matrix
create
Graph
Data
create
Node
node
To
Number
to
Fixed
Array
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